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THE MOST IMPORTANT BLENDER SHORTCUTS.

3D modeling is a time-consuming process and requires a lot of patience. Shortcuts can make the process easier to handle and save time.

We have compiled the most important Blender 3D shortcuts for you.

 

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“Art is never finished, only abandoned"

The Most Important Shortcuts
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Basic

  • SHIFT+A = add object
  • Middle Mouse Button = rotate
  • SHIFT+Middle Mouse Button = pan view
  • Middle Mouse Button Spin = zoom
  • CTRL+ALT+Q = 4 Views
  • G = Move
  • R = Rotate
  • S = Scale
  • CTRL + 2 = Subdivision (Not the Numpad)
  • ALT + D = Duplicate linked
  • SHIFT + D = Duplicate normal
  • G to move then CTRL for Snap
  • F12 = Render
  • F11 = Show last
  • F3 = Save image

View

  • 1 = Front View + CTRL = backview
  • 2 = Rotate Down
  • 3 = Right View + CTRL = Left View
  • 4 = Rotate Left
  • 5 = Orthographic View
  • 6 = Rotate Right
  • 7 = Top View + CTRL = Buttom View
  • 8 = Rotate Up
  • + SHIFT align view to object!
  • + CTRL allways the opposite!

Activate the Pie Menu!

Edit> Preferences> Add Ons> type „Pie Menu“ and activate it!

 

Basic #2

  • STRG +  Space = Fullscreen
  • N = Properties Panel 
  • T = Tool shelf
  • SHIFT + B = Crop zoom view
  • CTRL + 0 = Active Camera
  • CTRL + ALT + 0 = set camera
  • CTRL + G = Group
  • CTRL + P = Parent
  • Alt + P = Clear
  • M = Move to collection
  • A = Select all 2x = unselect
  • CTRL + I = Invert selection
  • SHIFT + L = Select linked
  • SHIFT + G = Select grouped
  • CTRL + J = Join
  • H = Hide selected
  • ALT + H = Unhide

Cursor - Origin- Orientation

  • Right mouse click = Cursor move
  • Space = Animation Player
  • SHIFT + C = Reset Cursor
  • SHIFT + R = Repeat last action
  • CTRL + L = Make links from active to selected
  • Right mouse click = Set Origin

Basic #3 (Edit Mode)

  • Tab = Edit Mode
  • CTRL + Tab = Mesh select mode
  • CTRL + Right mouse click = Lasso select
  • Alt + Right mouse click = Loop select
  • CTRL + ALT + Right mouse click = Ring select
  • F = Create face
  • I = Inset face
  • E = Extrude face
  • CTRL + F = Face
  • CTRL + E = Edge
  • CTRL + V = Vertex
  • P = Seperate
  • ALT + M = Merge

Sculpting

  • F = Brush
  • SHIFT + F = Brush strength
  • CTRL + Right mouse click = Add subsctract
  • SHIFT + Left mouse click = Soft

Materials

  • SHIFT + CTRL + T = Add all Texture Materials
  • CTRL + T = Adds Texture Coordinate, Mapping and Image Texture
  • F to connect 2 nodes together
  • SHIFT + A = Add
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